In the earlier volumes, you will be learning a range of topics that include: Blender (and 3d software) basics, primitive creation, 3D space coordinates, loading in reference material, and basic mesh manipulation. While near the end of the course, you'll start to feel like a game art pro as you begin to learn and understand the concepts of UV unwrapping, asset rigging for animation, animation creation, mesh exporting, and game integration. This course will consist of 5 volumes and we will be releasing a volume every week. The purchasable downloadable version will be available at the end of the series release. Download Links : http://ul.to/7el131qk
About the Instructor:
Alan Thorn is a freelance game developer and author with over 12 years of industry experience. He is the founder of London-based game studio, Wax Lyrical Games, and is the creator of award-winning game Baron Wittard: Nemesis of Ragnarok. He has worked freelance on over 500 projects worldwide.
He is the author of nine books on game development, including Teach Yourself Games Programming, Unity 4 Fundamentals and the highly popular UDK Game Development.
http://rapidgator.net/file/ddcef81ba6bbc3b80ffbb2a4cce10211/blender4gamesartv1.part1.rar.html
http://rapidgator.net/file/0e7dc8a060f43ffe0d07a08209b3189c/blender4gamesartv1.part2.rar.html
http://rapidgator.net/file/f0354bf953038a1f37025ac3e1a9955b/blender4gamesartv1.part3.rar.html
http://rapidgator.net/file/9312a93446ab3ff9a0381c770d7ff22f/blender4gamesartv1.part4.rar.html
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