Then you'll animate the entire rig and use constraints tags and Xpresso data to control all the moving parts in the arm. Last, EJ shows you how to render the project and import it into After Effects for further refinement. Download Links : http://rapidgator.net/file/174e89ff9c4c6fb9b8c89a77a35e948c/MographC4DR0b0ticArm.part1.rar.html http://ul.to/fvz6dapg
Topics include:
Setting up the model
Creating an IK chain
Adding animation controls
Constraining position, scale, and rotation
Adding depth of field and motion blur in After Effects
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