In this class, you will learn the following: Case study Max user interface Units setup Max navigation Layering in Max Mesh optimization Materials ID's Attachments and detachments Editing mesh normal UVW Map Pivots Fbx Export Datasmith export Downloading Unreal Engine Unreal UI and Navigation Importing to Unreal Engine Exporting from Sketchup and Revit At the end of this course: You will be able to identify all the relevant topics you need to export from Max to Unreal, which is compatible with architectural, interior design, and game design projects. We will ensure that you become resourceful enough and knowledgeable of the exporting from Max to Unreal Engine 5 to organize, and arrange, models into Unreal Engine through any 3D software.
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.