https://polygonpen.gumroad.com/l/bottle1?layout=profile
In this tutorial series, I will show you how to model a complex bottle and render it in Redshift. We will model the bottle with a non destructive way, which will make it quite easy to change the displacement amount or bevels, so it is gonna be really flexiable. In the render parts, I will break down my process of creating materials and light scene.
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