https://www.artstation.com/marketplace/p/03PDp/unreal-shader-lake-river
During this course I will show you, step by step, how to create a Water/River Shader!
Learn how to create a fully customizable water shader with deep water, caustics, foam, ripples, paint layers for debris/leaves and a river feature!
What I will learn?
In Unreal Engine 5.2:
- Create serval material functions
- Create an optimized shader
- Implement:
- Deep Water
- Caustics
- Foam
- Dynamic Ripples
- Debris Layer (Vertex Paint)
- Ice (Vertex Paint)
- River
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.
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