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3D Hard Surface Prop Creation from Scratch
https://www.udemy.com/course/3d-hard-surface-prop-creation-from-scratch/
hard surface modeling, projection painting in substance painter, create Stencils in photoshop


In this 2hr In Depth Course I have Walked you Through the Creation of Hard Surface Prop from Scratch to Finish using Blender, Substance Painter, Photoshop and Marmoset Toolbag.

We Will Start by Collecting the Reference followed by Creating Primary Shapes of the Fire Hydrant. Then We will create a High poly mesh out of that Primary Shape and then We will UV Unwrap it properly utilising the UV Space and using UDIMS. Then I will teach you how to Import your Model in Substance Painter and Bake its Mesh Maps Correctly. Then We Will Create Each Material in Substance Painter Manually and Create Stencils in Photoshop using Decals to use in Substance Painter for Projection Painting. Then We Will use that Stencil and Merge all of our Created Materials and at the last we will Export all the Texture Maps with Correct Settings. Then we have to Prepare our Model for Marmoset Toolbag as it has UDIMS. And At last We will Render out our Fire Hydrant in Marmoset Toolbag.

 

This Course is designed for all Level of Artist no Matter if you are a Complete Beginner or an Intermediate Artist, You Will Learn one or more things from this Course.

 

Please Leave a Review If you Watch this Course and Find it Useful, It Will encourage me to Create More Useful Courses for you guys.

 

3D Hard Surface Prop Creation from Scratch

 


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 Gamystyle   |  

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