In this course we'll be looking at how to create fully autonomous creatures inside of Blender. The creatures will be able to move around and interact with their environments and other creatures completely by themselves. We'll also look how to guide them in various ways, so that we can direct the action to our own taste. The course is an extremely fun way of learning: Procedural modelling with geometry nodes How to make Blender much more powerful using it's attribute system Various Blender physics systems Lighting Materials Camera set up and animation Viewport Compositing Rendering with EEVEE The course is great fun, and making it was the most fun I've ever had inside Blender. Sit back and watch with pleasure as your octopus comes to life, and then proceed to have them do battle with each other, bounce around on doughnuts, make them breathe, puppeteer them, and even fire them from cannons! The course is suitable for all levels, but it's recommended that you have a basic understanding of Blender, as I don't cover basic concepts such as navigating the viewport, or installing Blender in this one. I do have another course on Udemy which covers all of the basics (and much more), titled "Learn 3d with Blender - Fundamentals to Advanced". It consists of 30 years of experience condensed into 18 hours of video tutorials, but the first chapter will be more than sufficient to prepare you for this course.
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