If you have always wanted to learn about vegetation but didn't know where to start, this course is for you! Entirely oriented to beginners, . Which tools are available and which one to use, where to find good vegetation resources, what are the different steps in creating a tree and how are made some pine trees, palm trees or even the most known ground foliage assets such as grass, fern or bushes? So many questions that this course answers. Please note that this course is focused on beginners in vegetation creation and is purely theoretical. This means that no model creation is performed during this course. You don't need to buy this course if you already have an "Unreal Complete Scene" course. What I will learn? Best tools to use and where to find the best vegetation resources All the tree creation steps for a Populus tree (structure, 3d branches as textures, full branch creation with plans) A few breakdown examples for multiple trees & ground vegetation (pine and palm + bush, ferns, grass, plants & flowers) How important shaders are Different wind types How to optimize your foliage in engine (UE5) Software Used: Speedtree 9.5.2 Unreal Engine 5.3.2 3ds Max 2023
Fundamentals_of_Vegetation_in_Video_Games.part2.rar
Fundamentals_of_Vegetation_in_Video_Games.part3.rar
Fundamentals_of_Vegetation_in_Video_Games.part4.rar
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