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CGMA - VEX in Houdini with Johannes Richter
https://www.vfx.cgmasteracademy.com/courses/15-vex-in-houdini
An 8-week course on mastering the power of VEX in Houdini; learn to create sophisticated tools that leverage the latest features of VEX like geometry creation
This course is a comprehensive introduction to the use of VEX in Houdini. Some of what you’ll learn includes: implementing collision deformers, Laplacian and Taubin smoothing, Perlin Noise, and implementing our own fBM noise, different shaders in VEX, volume manipulation, pyroclastic noise, terrain erosion, and more.

 


CGMA - VEX in Houdini with Johannes Richter


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