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Artstation – Organic Sculpting in Blender by Rico Cilliers

 

 

https://www.artstation.com/learning/series/xa/organic-sculpting-blender

 

In this 2-part series, Rico Cilliers covers sculpting and retopology of a game-oriented workflow for organic models in Blender. He shares tips, add-ons, and best practices for quickly and efficiently creating great environmental or creature-type organic models.

 



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