Wingfox – Photo-realistic CG Animal Production Process
This tutorial covers the detailed workflow of modeling in ZBrush, re-topology in Maya's
Modeling Tool Kit, procedural texturing in Substance Painter, hair making in XGen, final
render in Arnold and composition in Nuke. Throughout the process, the instructor will teach
you how o break down problems and concludes ways to solve the roblems with a procedural way.
Modeling Tool Kit, procedural texturing in Substance Painter, hair making in XGen, final
render in Arnold and composition in Nuke. Throughout the process, the instructor will teach
you how o break down problems and concludes ways to solve the roblems with a procedural way.
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