Get up to speed with the techniques and pipelines for creating complex, high quality, AAA ready particle effects for your games! This course will teach you how to create advanced particle systems using PRACTICAL REAL WORLD projects! Particle systems and visual effects for games is a deep and complicated subject, and once you learn the fundamentals of the tools, it can be hard and frustrating to take your effects up that extra level to something that looks like it belongs in a new best selling game. This course will teach you that extra step. Good particle systems are not just derived from the behavior of the particles themselves. Their look comes primarily from their textures. Being able to create high quality, believable textures is a vital skill for creating effects, and this course will teach you how to do just that. Learn by DOING This course is divided into 4 projects, each intended to cover a different key facet of creating particle systems. In addition to this, we will have a final project that will combine all of these lessons into one complex, unique, and truly impression effect that YOU will make! For each project, we'll go step by step over not only the particle behavior, but creating their textures as well. Downloadable project files to help you follow along and learn! This course includes several .zip files that contain the Unity project for you to use, After Effects project files, and the finished textures so you can follow along with any portion of the curriculum! This course will cover:
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