Hey guys! Do you want to improve your modelling skills? do you want to master the hard surface workflow? would you like to create production ready assets and present them in awesome ways? If that is the case then i welcome you to “Mechanical Creature Making for Production” About Me: My name is Abraham Leal, I have 12 years of experience in the industry and I will be your instructor throughout this course. I am the Creative Director at Hyperlab studio where we create VR, AR and 3D Experiences for the Entertainment and Industrial Sectors. I have also been teaching for the past 8 years. By the End Of This Course, You Will Be Able To: Model mechanical pieces and understand the purpose of those elements. Uv, Texture and Render the Modelled pieces to present an amazing image. What You Will Learn: In this course we will go over Initial Block In Subdiv Modelling Modelling for Production Uving Texturing Cameras and Lights Rendering Course Project Overview: In this course I will guide you through the full production pipeline. We will start by analysing the concept and preparing our pipeline. we will then jump into modelling the inner skeleton while making sure that all of our choices make sense for future rigging. We will continue with the full armour until our Lion guardian is fully prepared to defend the savanah. In the last chapters we will go over Uving, texturing and finally rendering to showcase our work in the best possible light.
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