Game physics is a vital skill for developers who want to add fun, variety, and realism to their games. Unity physics functionality includes collision detection, collision resolution, and spatial queries. This course covers the theory, components, C# programming for these fundamentals and more. Put your new knowledge into practice with the two complete sample game projects included in the course. This course gives you the training to create and maintain Unity physics projects which are fun to develop and popular with users. FEATURES: • Rockstar content - Everything you DO need. Just the most relevant, powerful info! • Punk-rock editing - Nothing you DON'T need. No "ums", no waiting, no fluff! BENEFITS OF GAME PHYSICS: • Physics is Fun! - Creating Physics games is fun and playing them is fun too • Physics is Emergent! - Simply adding Physics into your gameplay adds variety and a wow-factor that users will love. Surprise your users with a freshness that keeps them coming back to play more • Physics is Educational! - The Unity engine includes Physics solvers based on academically rigorous approaches. Developers and players can learn more about the science just by playing
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.