I'm Marwan Hussein and I will be your instructor on this journey,
I will break down the course into these topics * Modeling * Unwrapping * Texturing * Rendering _ Modeling In the modeling section, we will learn how to use Blender 2.9 modeling tools and we will activate some of the Add-ons that will help us to make the modeling process faster like Carver tool and Bool tool. We will set our reference image to help us to make the modeling a bit easier because we will follow the outline of the image. then after that, we will start modeling the Ax and the handle step by step. _Unwrapping, in this section we will learn how to use the powerful unwrapping tool that comes default with Blender, and we will use this tool to unwrap the Ax and the Handle step by step _Texturing, in this part we will learn how to make the project ready to send it to Substance Painter and we will make all the texturing inside Substance Painter step by step, and before that, we will use vertex paint inside Blender 2.9 to help us to generate ID color inside Substance Painter and that thing helps us to give specific material to a specific object.
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