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cmiVFX - Cinema 4D Everything Volume 1&2

cmiVFX - Cinema 4D Everything Volume 1&2

Cinema 4D Everything Volume 1
Part ONE of THREE this volume covers comprehensively all interfaces, settings, and concepts within Maxon Cinema 4D R14.
MP4 H.264 / 1024 x 576 / 4 hr.01 min. / + Exercise files
Cinema 4D Everything Volume 2
Here the focus are the various alternatives to polygon modeling within Maxon Cinema 4D R14.
MP4 H.264 / 1024 x 576 / 3 hr.28 min. / + Exercise files


Cinema 4D Everything Volume 1
cmiVFX has released their first video of the brand new Maxon C4D R14 "Comprehensive" series. This volume ONE of THREE lays the foundation for CG creation within Cinema C4d. If you are an abject beginner to all things 'computer graphics' or if you are merely migrating to C4D, then this lesson is for you. Even the most seasoned C4D user will discover aspects to this deep application he / she did not know existed. You cannot begin to explore the power of C4D until you understand its interface. Further Pavel Zoch, PhD reveals undocumented features that make all the difference. This volume begins the process of creating a photorealistic wooden child's bicycle. As the viewer progresses through these three volumes Pavel teaches the tool, then creates a part of the bike. Have you ever wondered what is the crucial difference between a good CG creation and a perfect photo real CG creation? Pavel Zoch lays the ground work in this lesson. He knows the secret and is willing to teach you. A true master of Maxon Cinema 4D offers to you the advantage of his hard earned knowledge within this powerful application. You will not find a more throughly detailed reveal of Maxon C4D any where else.


Cinema 4D Everything Volume 2
cmiVFX has released their SECOND video of the C4D EVERYTHING series. In this volume you will dive deep into the modeling features of C4D. Often modeling is done with simple 'push pull' techniques. Here you will learn to use deformers to create what you imagine. Deformers can be an extremely powerful tool in modeling. Pavel walks you through an exploration of how deformers can speed your workflow and provide a non-destructive alternative.

If you have blueprints available for your project, then this next part will be invaluable. You will be shown how to properly setup blueprints within C4D for use in modeling. Pavel will continue to show new features available in C4D version R14 that makes this setup even more powerful and easy to leverage. You will use these blueprints and new guides features during the entire course. Your results will now closely match the real world subject and set the stage for photorealism in your final render.

Now that the stage is set with your blueprints, guides and deformer modeling, Pavel 'takes it up a notch' with Projection Modeling in Xpresso. You will learn now to throw points onto a deformed surface and then construct perfect quad topology polygons from those points. This portion is not a button pushing grade instruction. You will finish knowing how to use this technique on any of your future projects. This volume two gives the beginner or advanced user a set of modeling tools that will allow highly accurate reproduction modeling within Maxon Cinema C4D.

cmiVFX - Cinema 4D Everything Volume 1&2

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