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Unreal Engine 5: Advanced Inventory System
https://www.udemy.com/course/unreal-engine-5-advanced-inventory-system/
Learn how to create a replicated inventory system in a multiplayer context using Blueprints only

 


In this Unreal Engine 5 course, entirely made with Blueprints, we'll create an advanced inventory system that is fully replicated(Working in multiplayer). We will also create an item inspection system similar to most other horror games.

This will also be a great addition to your portfolio! The inventory system is very flexible and it will be able to be used on other items that should have an inventory, such as Chests, Drawers and so on.  We'll also add a filter system to the inventory system, allowing you to filter items and show them in the corresponding inventory grid.

We will start with basic stuff, such as setting up the project and organizing our work. After that, we will start creating our data tables and structs. Lastly, we will start creating our inventory component and data component as well as health component.

We will then start implementing our logic in the inventory component, which can be reused and added to other actors. You can easily expand on this and use this inventory system in your multiplayer games.

This is the perfect course for you if you want to learn to do an inventory system that is flexible and can be used in a multiplayer context. The item inspection system will also be a good addition in this project, as we might want to be able to inspect other items before picking them up.

 

Unreal Engine 5: Advanced Inventory System


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