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Master ZSphere Character Creation Blocking from 2D Conceptual Art to 3D ZBrush ZSpheres
https://www.skillshare.com/en/classes/Master-ZSphere-Character-Creation-Blocking-from-2D-Conceptual-Art-to-3D-ZBrush-ZSpheres/800928735
Learn ZSpheres ZBrush a Native Tool to prototype 3D meshes and create 3D blocking from 2D drawn conceptual art. Bring your characters and creatures to life. We are creating in this class a Unicorn and we explain our method of doing General Blocking to master the 3D Production Pipeline.


What You Will Learn

  • How to create 3D Blocks for organic sculpting, creature creation is the first step needed for General Blocking in the 3D Production Pipeline.
  • Working with ZSpheres 
    • Draw
    • Moove
    • Rotate
    • Scale
  • Create a 3D Block Mesh of a Unicorn from 2D hand-drawn conceptual art.

Why You Should Take This Class

Skills are important for a 3D Generalist or CGI artist, for game developers, for the film industry, and for vloggers and content creators, to master the foundations and first steps of 3D character and creature creation.

We are covering a Crash Course of the whole process and best practices of using ZSpheres in ZBrush.

Who Is This Class For?

Beginners in 3D Sculpting who want to master the foundations of 3D Blocking to speed up and use the best tools to fast prototypes and control the transition between 2D conceptual art and 3D.

 

 Master ZSphere Character Creation Blocking from 2D Conceptual Art to 3D ZBrush ZSpheres


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