Last updated 9/2022MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 3.54 GB | Duration: 4h 53m
to Master Maya 2022 & Arnold Renderer What you'll learn Understand all Maya basics and go beyond You will be beyond intermediate Maya level You will know how to create your own projects in Maya You will know how to work with 3D Modeling, UV Mapping, Texturing, & Rendering ... and much more! Requirements You only need a Maya"Any Version" Best to Have 2019, 2018, 2017 Description Hi everyone welcome to Maya 2019 bners course my name is Vito and i’m going to be your instructor throughout this course.This course is for those with no prior experience in Maya or 3D Modeling in general. Not only you’ll learn Maya but you’ll be introduced to fundamentals of 3D Modeling which will help you work with any 3D Modeling application. This in-depth Maya course is designed to help you get a solid understanding of the core features found in Maya, and help you to ease your transition into this very powerful program. During the course of these lessons, you'll have a chance to learn about different aspects of Maya. In the first portion of this course, you'll get familiar with the fundamental skills that you'll need in order to b moving around and working in Maya. From there, you'll move into exploring some of the modeling features found in Maya, From there, you go through the entire process of creating materials and textures. Then, you'll see the process of uv unwrapping. Finally, you'll discover how to add lights, shadows, and how to render your final animated sequence. This course is designed for new Maya users, so its goal is to help you form some really good habits and workflows, allowing you to see the entire start-to-finish pipeline, and by the end of this Maya course, you'll be at a point where you can feel very comfortable using the software. So let's go ahead and get startedNote: This course was recorded using Maya 2019, but since there are no major changes in the UI or functionality of the software. Course is fully relevant. Overview Section 1: Introduction Lecture 1 Introduction Section 2: Maya Basics Lecture 2 Maya Interface Tour Lecture 3 Maya Projects Lecture 4 Exercise Files Lecture 5 Maya Workspaces Lecture 6 How to Customize Maya Interface Lecture 7 How to Create Primitives Lecture 8 Navigation in Maya Lecture 9 Selecting Objects Lecture 10 Move Rotate & Scale Objects in Maya Lecture 11 Pivot Point Lecture 12 Channel Box Lecture 13 Freeze Transformations Lecture 14 Attribute Editor Lecture 15 Duplicate Objects Lecture 16 Duplicate Challenge Lecture 17 Snap Objects Lecture 18 What is Hotbox and Marking Menu Lecture 19 How 3D Objects are constructed Section 3: Maya Scene Management Lecture 20 What is Outliner Lecture 21 What is Hierarchy Lecture 22 How to Group Objects Lecture 23 How to Hide and Show Objects Lecture 24 What are Layers Lecture 25 What are Selection Masks Lecture 26 What is Hypergraph Lecture 27 Viewport Settings Section 4: Advanced Modeling Tools Lecture 28 Sub-Object Mode Lecture 29 What is Soft Selection Lecture 30 How to Use Combine and Separate Lecture 31 How to Use Boolean Tools Lecture 32 Edge Loops Lecture 33 Extrude Tool Lecture 34 Extrude Along Path Tool Lecture 35 Bridge Tool Lecture 36 Bevel Tool Lecture 37 Mirror and Merge Tools Lecture 38 Smooth Tool Lecture 39 What is Subdivision Surfaces Lecture 40 Smooth Objects with Edge Flow Lecture 41 Quad Draw Tool Lecture 42 Fill Hole Tool Lecture 43 Modeling Toolkit Lecture 44 Object History Lecture 45 Sculpting Tools Section 5: Modeling Exercise Lecture 46 Reference Images Lecture 47 Modeling Sofa Section 6: Materials Lecture 48 Maya Rendering Overview Lecture 49 Maya Basic Materials Lecture 50 Arnold Materials Lecture 51 Opacity in Arnold Materials Lecture 52 What are Maps Lecture 53 Use Images as Textures Lecture 54 Intro to HyperShade Window Lecture 55 Create Materials in HyperShade Window Lecture 56 How to Apply Multiple Materials to Object Section 7: UV Mapping Lecture 57 What is UVMapping Lecture 58 Intro to UV Editor Lecture 59 Advanced UVMapping Tools Lecture 60 Paint Texture Within Maya Section 8: Rendering Lecture 61 Render Setting Lecture 62 Arnold Renderer Settings Lecture 63 Arnold Render View Window Lecture 64 Maya Lights Lecture 65 Maya Light Editor Lecture 66 How to Use Maya Lights in Arnold Lecture 67 Arnold Lights Lecture 68 Use Objects as Lights Lecture 69 Image Based Lighting Lecture 70 Render Setup Window Lecture 71 Override Render Setup Lecture 72 Camera Setup Lecture 73 Depth of Field in Arnold Lecture 74 Batch Render Lecture 75 Render Animation in Arnold Section 9: Extra Lecture 76 Useful Websites Lecture 77 Updates Anyone who wants to learn Maya,People with an interest in 3D,People with an interest in Game Development,Anyone who wants to Learn 3D Modeling, Texturing, Rendering & Animating,People interested in CGI & VFX HomePage: gfxtra__Maya_2022_.part1.rar.html gfxtra__Maya_2022_.part2.rar.html
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