This is a full tutorial on IA scatter addon for Blender. It will be taught with version 3.3 LTS. We will create a scene and use IA Scatter to create sci-fi building layouts with foliage, animation, water, floating rocks, custom textures, and vines with Geometry Nodes & lighting. We will also conduct multiple renders to test things out. Below is a list of things you will learn and be able to do after the course. Scatter like a pro with IA scatter Use raycasting features in geometry nodes Scatter multiple layers with node groups Understand and use Proxy instances Animate any instanced object or objects Use Blender-kit Use Ivy generator addon with Blender Use the append feature to add Geometry node-based groups for Ivy generators Use collections & maintain the hierarchy How to animate features inside of multiple geometry nodes Camera culling features and viewport displays Scaling and all-transform Texturing Basic hard surface modeling techniques Use textures to instance geometry Use weight paint for instance distribution
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