Camera Tracking is one of the most exciting areas of the Visual Effects pipeline, and it is also the basis for most VFX shots where you have a moving camera. The purpose of Camera Tracking, is to create a virtual camera that matches the movement of the real world camera exactly. This will allow you to place any 3D object or 3D character seamlessly into your real world scene. During this course you will learn: Best practices when shooting your footage How to create an image sequence from the original footage How to import that image sequence into Blender You will learn all about the virtual camera and lens settings in the tracking workspace Different tracker parameters such as pattern size and search size You will also learn about the different motion models that Blender offers How to add trackers and track different features in your scene How to solve the camera track Refining you track to get better results How to orient the scene correctly Adding test objects to the scene to confirm that our track is good
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