In this course you will learn the complete workflow for creating stylized materials and textures for your models using the Blender tools. What we will see in the course: Fundamentals -How Blender's texture paint mode works -How Blender's node editor works Project 1: Mushroom Diorama -Basic modeling and UV unwrapping -Blocking y color gradients -Hand-painted texturing to refine and detail -How to export the final texture maps -Lighting and rendering with Marmoset Toolbag Project 2: Mystery Diorama -Baking the base maps with Marmoset Toolbag -Stylized procedural texturing with Blender's shader editor -Custom texture projection with the stencil tool -Creation of the emissive and transparency channel -Lighting and rendering with Marmoset Toolbag Project 3: Chest of the golden sun -Baking the base maps with Marmoset Toolbag -Stylized procedural texturing with Blender's shader editor -Creation of the metalness and roughness channel -Lighting and rendering with Marmoset Toolbag Project 4: Character (Kiuby girl) -Baking the base maps with Marmoset Toolbag -Procedural color blocking for all the materials -Procedural texturing of organic materials (hair, skin, fur) -Procedural texturing with patterns for the fabric -Procedural texturing of armor, wood y metallic objects -Lighting and rendering with Marmoset Toolbag
-How to export the final texture maps
-How to export the final texture maps
-Hand-painted texturing for the details of the face and other parts of the skin
-Final maps exporting
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.