Domestika - Introduction to Hard Surface Modeling
https://www.domestika.org/en/courses/701-introduction-to-hard-surface-modeling
The first thing you will do will be to meet Victoria, who will tell you about her career, her studies in industrial design, how she finally decided to learn - in a self-taught way - 3D modeling to dedicate herself professionally to it in the videogame industry. You will see its main influences, from science fiction films such as Terminator, Star Wars, Alien, District 9 and Ex Machina, among many others that feed their passion for robots and artificial intelligence. To create your robot or science fiction character, you will first think about its history and, based on that, you will look for references until you put together a collage to visualize it during the evolution of your creation. You will know the programs that Victoria will use to create realistic scenes through 3D models - Autodesk 3ds Max, KeyShot and Adobe Photoshop - and other alternative programs with which you can also make your robot like Autodesk Maya. Then, you will see all the tools that you usually use when creating a model through examples and shortcuts . You will get down to work and start building the robot's base mesh following the proportions of the concept and using the basic tools previously explained.
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