ArtStation - Heavy Vehicle Design
http://www.artstation.com/marketplace/p/vD9Vl/heavy-vehicle-design
In this tutorial I will show you my whole process of designing a complex realistic looking sci-fi vehicle from scratch to the very final renders. Keep in mind that I’m not covering there any specific tools and software, and I will only talk about creating ideas and solving design problems.So there won’t be too much technical stuff involved, and I believe you can achieve the same results using any others sets of tools.
9 hours sped up timelapses(5x) with the commentary in english explaining my thinking process and designing approach (introduction, full modelling process, set up rendering, post editing of the main shot)
Project files (For Educational or Commercial use depending on the license) - Fusion native file, purref board, maya file with final model, Fbx of the final model, Keyshot scene(note that a few textures will be missing, because I used some paid materials), Folders with renders JPEG
Software used:
Fusion360
MOI3D
Maya
Lightroom
Photoshop
Keyshot
Release Notes
Added "Optimized geo+hint" file including updated maya and fbx model. And also screenshot with new Moi settings included.
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