Hair Creation for Game Character in Maya XGen and UE5
Hair Creation for Game Character in Maya XGen and UE5
http://www.udemy.com/course/hair-creation-for-game-characters/
The first chapter covers the basics of the main Hair Card workflow so that you can understand and properly implement this techniques. In chapter 2 we will cover what I like to call the Universal Hair Workflow, this workflow allows you to create maps that can be used in a wide variety of engines. In chapter 3 and 4 we will take a deep dive in Unreal Engine 5 and I will show you several techniques to create amazing looking hair ready for your games.

 



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