Maya for Beginners 3D Modelling Rigging and Animation
https://www.skillshare.com/classes/Maya-for-Beginners-D-Modelling-Rigging-and-Animation/227417364
After the end of this course, students have to do a project on it all the necessary and important project files are attached in the project and discussion section.
1.Interface We’ll start by going over the Maya interface and understand how to work with different layouts, scenes and how to select and manipulate objects. 2.Animation Basics We’ll go over different animation tools and methods, keyframing, interpolation types, and even using the graph editor. 3.Setting Up for Animation After learning our way around Maya, we’ll create a new scene and import a rig. We’ll learn how to use that rig, as well as how to work with cameras. 4.Animating a Shot After our scene is ready for animation, we’ll sketch our poses with the grease pencil, block our shot and polish it until it’s ready for rendering. 5.Export a Finished Shot After finishing the animation we’ll learn some basic render methods to get a nice looking final render out of Maya, and then export it using After Effects to end up with a great looking shot, suited for a demo-reel.
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