Game Art Basics: Create a 3D Environment
https://www.udemy.com/course/game-art-basics-create-a-3d-environment/
Learn to create a professional quality environment using high end tools: Unreal Engine, Megascans and Substance Painter
What you'll learn:
Reference Gathering and Planning
Set Piece Modeling
Modular Modeling for Efficiency
Tiling/Repeating Textures
One to One/Unique Textures
Scene Assembly and Composition
Lighting
Unreal Engine
Megascans
Substance Painter
Maya
Requirements
You must be familiar with video game environments and have an interest in building your own beautiful scenes! Although this course will be more conceptual than technical, we will touch on some tools and techniques which require some knowledge of a 3D modeling software, texturing application and a game engine.
Recommended toolset: Unreal Engine 4, Megascans, Substance Painter, zBrush, Maya, Marmoset Toolbag. (all can be downloaded for free or have 30 day trials).
Description
This Environment Art Basics Course is an introduction to the latest techniques and workflows of the best 3D environment artists in today's video games industry. Whether you're creating an indie game or building an eye-catching portfolio to break into some of the top AAA studios, this course will sharpen your artistic eye and give you concepts and foundations to make your workflow efficient.
Game Art Basics Create a 3D Environment.part2.rar
Game Art Basics Create a 3D Environment.part3.rar
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