CGFasttrack - Blender Car Series Vol 2 Rendering
Let’s get that cinematic look onto your renders! Volume 2 shares production techniques on how to create believable environment setups, multi-layered shaders, and a beautiful comp setup to give your car renders that polish.
Part 1 Part 2 Part 3
Harness the power of HDRI projections to create a believable world and bring your car renders to life. You’ll begin by creating all of the materials for the rim of the car and build a lighting and comp setup that will add a cinematic feel to your renders.
In Part 2 you’ll detail out the reflectors, rear lights, and headlights. These efficient render techniques will help guard against the troubles that are so common amongst automotive rendering.
The car paint material techniques you’ll learn in Part 3 will create a believable multi-layered surface that will add a premium look to your renders. Wrap up the series with these presentation techniques to create a stunning cinematic look.
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