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UnrealScript Masterclass - Part 1 - Re-creating Assault in UDK
UnrealScript Masterclass - Part 1 - Re-creating Assault in UDK | 650 MB


In this DVD James Tan begins his series on re-creating Assault in UDK. James uses his 13 years of experience with Unreal Technology and Global UDK Educator with Epic, to demystify custom UDK game creation using UnrealScript. He starts off with setting up the Development Environment and then goes into the Base UDK Structure. James then goes over Pawns, Weapons, Weapon Attachments, Cameras, Player Replication Info, HUD, Inventory, Key Relationships, Archetypes, Unreal FrontEnd, and playing over a LAN.

UnrealScript Masterclass - Part 1 - Re-creating Assault in UDK
  
  
  
UnrealScript Masterclass - Part 1 - Re-creating Assault in UDK
UnrealScript Masterclass - Part 1 - Re-creating Assault in UDK
  

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