Gnomon Workshop - Modeling and Rendering a Realistic Jumping Spider - Eric Keller
https://www.thegnomonworkshop.com/tutorials/modeling-and-rendering-a-realistic-jumping-spider
In this video series, Eric Keller demonstrates his process for designing, modeling and texturing an accurate and realistic jumping spider. Starting from a simple block out in Pixologic's ZBrush, Eric shows you his pipeline for sculpting accurate details, painting textures and materials in Substance Painter, creating a working topology and UVs in Maya, generating realistic fur using Peregrine Lab's Yeti, and setting up lighting and rendering properties using Redshift for Maya.
Gnomon - Modeling and Rendering a Realistic Jumping Spider - Eric Keller.part2.rar
Gnomon - Modeling and Rendering a Realistic Jumping Spider - Eric Keller.part3.rar
Gnomon - Modeling and Rendering a Realistic Jumping Spider - Eric Keller.part4.rar
Gnomon - Modeling and Rendering a Realistic Jumping Spider - Eric Keller.part5.rar
Gnomon - Modeling and Rendering a Realistic Jumping Spider - Eric Keller.part6.rar
Gnomon - Modeling and Rendering a Realistic Jumping Spider - Eric Keller.part7.rar
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.