In this class you will learn how to draw and render textures and imperfections. What better way to do that then draw a Zombie with really bad skin. You will learn how to create a variety of details by paying attention to overlapping shapes, light and shadow, size relationships, and areas of contrast.
In the first lesson I will show you how to think about the shadows when creating overlapping shapes. This basic concept will warm you up for the Zombie Illustration that we will complete next. I will then walk you through the process of using primitive shapes to define the head of our character as well as the basic expression. Then we will proceed to lay in the various textures and overall design of the Zombie. One of the biggest take aways from this class is that drawing loose and organic concepts can help spark creativity. I use this method when I feel stuck or lack creativity. I find this to work for me and I hope it does the same for you!
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