->

ArtStation - Creating Materials in Unreal Engine - Part 3 - Creating a Master Material


ArtStation - Creating Materials in Unreal Engine - Part 3 - Creating a Master Material


https://www.artstation.com/learning/courses/dLy/creating-a-master-material

Part 3 of 5. In this five-part series, Kem Yaralioglu breaks down his process for creating master materials, terrain shaders as well as some advanced materials in Unreal Engine. With the help of Material Functions, each shader is fully scalable, allowing the artist to build upon the foundation that they create throughout production. In this third part of a five-part series, Kem shows how to create a Master Material with only Material Functions, demonstrating the power of it’s scalability. By the end of this course, he will have created a Master Material that will act as the foundation for his shaders.



ArtStation - Creating Materials in Unreal Engine - Part 3 - Creating a Master Material


 TO MAC USERS: If RAR password doesn't work, use this archive program: 

RAR Expander 0.8.5 Beta 4  and extract password protected files without error.


 TO WIN USERS: If RAR password doesn't work, use this archive program: 

Latest Winrar  and extract password protected files without error.


 Gamystyle   |  

Information
Members of Guests cannot leave comments.




rss