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CINEMA 4D: Improving 4 Common Lighting Mistakes

 CINEMA 4D: Improving 4 Common Lighting Mistakes

English | 16m | Video: 720p

In this class we`ll use Cinema 4D and Redshift to explore how to avoid lighting mistakes that 3d artist, especially beginners do in their work. I`ll show you simple methods of improving.





We will deal with



  1. Flat lighting - when your detailed model looks not good as it could

  2. "Over lighting" - when you add too more lights

  3. Front Speculars - when there is a specular from front facing light

  4. "Too ambient" light - when everything looks almost "ok", but something is not good


Used Software: Cinema 4D (R20 Studio) and Redshift for rendering (but you can use almost any render engine for this class)


More info - https://www.skillshare.com/classes/CINEMA-4D-Improving-4-Common-lighting-mistakes/836726792


 CINEMA 4D: Improving 4 Common Lighting Mistakes


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 Gamystyle   |  

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