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Lynda - Substance Painter 2019 Essential Training

Substance Painter 2019 Essential Training

English | 3h 48m | Video 720p | Subtitles

Substance Painter is the industry standard for 3D texture creation, especially for physically-based rendering (PBR). In this course, Wes McDermott takes a beginner's look at Substance Painter 2019, walking you through a basic project—texturing a real-world game asset from start to finish. He starts with creating a new project, importing the model, and using the integrated baking system. Next, Wes shows how to work with materials and layers and provides a primer on procedurals, the brush toolset, and time savers like symmetry, stencils, and cloning. Plus, learn how to use layer effects to create realistic wear. Wes wraps up by showing you how to create portfolio renders using Iray, the integrated path-tracing renderer in Substance Painter, and export textures for use in other applications.


 

Topics include:

 

Preparing your model

Creating a project in Substance Painter

Importing resources

Working with the shelf

Baking maps

Applying materials

Creating new materials

Modifying channels

Using layer blend modes

Creating a logo with height and anchors

Using brushes, stencils, and clone tools to paint

Working with layer effects

Rendering with Iray

Exporting textures

 

Homepage:

https://www.lynda.com/course-tutorials/Substance-Painter-2019-Essential-Training/2811014-2.html

 

Lynda - Substance Painter 2019 Essential Training


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