In this course I will show you how to easily create a match using VDB Modeling. Then we will transform it into a burnt match with the help of vertex maps, deformer and fields. We will also create and integrate some Octane materials.
What will you learn? Requirements: We will take care of the following material contents: More info - https://www.skillshare.com/classes/Modeling-a-Matchstick-and-burning-it-down-in-Cinema-4D/518582661
You will learn to use the new VDB Modeling tool in Cinema 4D. As well as the combination of deformers, fields, vertex maps and octane materials. And some basic light setup.
- Cinema 4D R20 (or higher)
- Octane Render
-Creating the Matschstick Model with VDB Modelling
-Setting up the Camera and lights
- Creating Our Materials and Combinie them With A Vertex Map
-Creating The Transition using a Vertex Map, Fields and Deformer
- TurbulenceFD Tip/Show off/ Breakdown
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