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21 Foundations of Animation

21 Foundations of Animation

English | 1h 57m | Video 720p

Times have changed. The 12 principles of animation popularized by Disney are no longer sufficient for teaching animation in the digital age. Enter Dermot O’ Connor’s 21 foundations of animation: universal principles that can be used to create high-quality animation in any style or medium, including hand-drawn and digital animation. Explore how to create a solid, strong, and dynamic poses using the classical drawing rules perfected by golden age artists. Discover how to plan a scene using thumbnails, to have more control over the scene and reduce production time. Find out how to take a pose or expression that is adequate, and push it further. Dermot provides an in-depth review of the other 18 techniques, and then shows all 21 foundations in a single scene, working together.


Topics include:

Appeal

Strong design

Staging a scene

Acting and pantomime

Keys and breakdowns

Straight ahead and pose to pose

Thumbnails and planning

Timing, spacing, and easing

Squash and stretch

Arcs

Primary and secondary action

Silhouette

Lines of action and reversals

Anticipation, overshoot, and settle

Opposing action

Counterpose

Leading action

Breaking joints

Overlap and follow-through

Accents and dialog

Exaggeration

 

Homepage

https://www.lynda.com/3D-Animation-tutorials/21-Foundations-Animation/2811343-2.html

 

21 Foundations of Animation

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