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ZBrush 2018 Essential Training
ZBrush 2018 Essential Training
ZBrush combines 3D modeling, texturing, and painting into one digital sculpting workflow. It has dozens of features to master, and the 2018 edition adds the Sculptris Pro mode, new deformers, a polygroup generation tool, and more. If you're a beginner, this course is the best introduction you can get. Instructor Ryan Kittleson helps digital artists—and those who are simply new to ZBrush—to learn all the essential tools and techniques. He shows how to create basics forms with meshes, sculpt details with brushes, paint and texture your models, and render the results—using the same professional pipeline you would for real-world projects. Follow along and learn how to use ZBrush to build the wildest 3D creations you can imagine.


  • Introduction
  • 1. ZBrush Quick Start
  • 2. Sculpting
  • 3. Using Tools and Subtools
  • 4. Selections, Masking, and Polygroups
  • 5. Using the ZModeler Brush
  • 6. Using Subdivision
  • 7. Using DynaMesh
  • 8. Using Sculptris Pro
  • 9. Paint, Materials, and Texture Maps
  • 10. Editing Models
  • 11. Exporting Work from ZBrush
  • Conclusion


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