English | 3.5 hrs | Video: 720p
Previous-generation AR apps were limited to events triggered by markers. Now experiences can be rooted in the user's space and context. This critical shift requires developers to update their skills as well as their thinking. It's time for you to go AR-native and build relevant, smart apps that people want to use for practical reasons.
This course will make you fluent in innovative AR development and boost your out-of-the-box thinking to advance your career! We will create apps people want to explore and use, build a robust portfolio, and deploy course projects to app stores. We will make an interactive speaking companion, a multiplayer app enabling you to collaborate on landscape design and a VR-enabled AR environment customization app where you can alter the surfaces and lighting of your room! Unity 3D is the undisputed leader in providing a scaffolding for complex AR/VR, which has been proven time and again with the native AR Foundation. we will be using throughout the course.
This hands-on course will equip you with powerful tools to reimagine AR and turn it into reality.
*Note: Unity version 2018.2 is being used for this course, because the latest versions (2019.2) do not support most of the Augmented Reality concepts covered in this course
The code bundle for this video course is available at - https://github.com/PacktPublishing/Hands-on-Augmented-Reality-V-
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