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Low poly game assets using Blender 2.8 & Substance Painter

Low poly game assets using Blender 2.8 & Substance Painter

Video: .MP4, 1280x720 | Audio: AAC, 48 kHz, 2ch | Duration: 3.5h

Genre: eLearning | Language: English | Size: 2,64 GB


 

Modeling and texturing low poly game assets using Blender 2.8 and Substance Painter

 

What you'll learn

Get comfortable working in Blender 2.8

Low poly game assets modeling in Blender 2.8

Unwrapping low poly game assets in Blender 2.8

Transferring UV map between similar models/meshes or objects

Exporting low poly game assets from Blender 2.8 for texturing in Substance Painter

Get comfortable in using Substance Painter

Detailed texturing of low poly game assets in Substance Painter

Creating layers of textures in Substance Painter to give a look of high poly assets

 

For games polygon count is important and the lesser it is, the better. But we need to have game assets that look detailed in terms of textures without having high polygon count.

 

In this course, together we'll learn how to achieve the look of high poly game assets using Substance Painter while we'll build low poly game assets in Blender 2.8.

 

In Blender 2.8, we'll:

 

Learn to use Blender 2.8 and common keyboard shortcuts

 

Model low poly game assets using different modeling techniques i.e. inset, extrude, bevel

 

Make use of Blender modifiers to make modeling process easy

 

Uv-unwrap low poly game assets

 

Transfer uv-map between similar 3d models

 

We'll spend a lot of time in Substance Painter to create:

 

Base texture details

 

Roughness, normal and height information

 

Scratches, edge wear, dirt and rust

 

Together, we'll model & texture three game assets:

 

Wooden Skid

 

Barrel

 

Traffic cone

 

By the end of this, you'll be able to use Blender 2.8 and Substance Painter to create your own low poly game assets.

 

While in terms of modeling, course is targeted at beginners, training on substance painter is useful for artists of all levels.

 

Who this course is for:

The course is intended for you if you are interested in becoming a game artist with a focus on modeling and texturing low poly game assets

If you use/intend to use Blender 2.8 & Substance Painter as main tools for modeling & texturing of low poly game assets

 

HOMEPAGE

https://www.udemy.com/game-assets-using-blender-28-substance-painter

 

Low poly game assets using Blender 2.8 & Substance Painter


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