Low poly game assets using Blender 2.8 & Substance Painter
Video: .MP4, 1280x720 | Audio: AAC, 48 kHz, 2ch | Duration: 3.5h
Genre: eLearning | Language: English | Size: 2,64 GB
Modeling and texturing low poly game assets using Blender 2.8 and Substance Painter What you'll learn Get comfortable working in Blender 2.8 Low poly game assets modeling in Blender 2.8 Unwrapping low poly game assets in Blender 2.8 Transferring UV map between similar models/meshes or objects Exporting low poly game assets from Blender 2.8 for texturing in Substance Painter Get comfortable in using Substance Painter Detailed texturing of low poly game assets in Substance Painter Creating layers of textures in Substance Painter to give a look of high poly assets For games polygon count is important and the lesser it is, the better. But we need to have game assets that look detailed in terms of textures without having high polygon count. In this course, together we'll learn how to achieve the look of high poly game assets using Substance Painter while we'll build low poly game assets in Blender 2.8. In Blender 2.8, we'll: Learn to use Blender 2.8 and common keyboard shortcuts Model low poly game assets using different modeling techniques i.e. inset, extrude, bevel Make use of Blender modifiers to make modeling process easy Uv-unwrap low poly game assets Transfer uv-map between similar 3d models We'll spend a lot of time in Substance Painter to create: Base texture details Roughness, normal and height information Scratches, edge wear, dirt and rust Together, we'll model & texture three game assets: Wooden Skid Barrel Traffic cone By the end of this, you'll be able to use Blender 2.8 and Substance Painter to create your own low poly game assets. While in terms of modeling, course is targeted at beginners, training on substance painter is useful for artists of all levels. Who this course is for: The course is intended for you if you are interested in becoming a game artist with a focus on modeling and texturing low poly game assets If you use/intend to use Blender 2.8 & Substance Painter as main tools for modeling & texturing of low poly game assets HOMEPAGE https://www.udemy.com/game-assets-using-blender-28-substance-painter
TO MAC USERS: If RAR password doesn't work, use this archive program:
RAR Expander 0.8.5 Beta 4 and extract password protected files without error.
TO WIN USERS: If RAR password doesn't work, use this archive program:
Latest Winrar and extract password protected files without error.