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Translating Characters From 2D to 3D and Vice Versa

Translating Characters From 2D to 3D and Vice Versa

MP4 | Video: h264, 1280x720 | Audio: AAC, 48kHz, 2 Ch | 49m

Genre: eLearning | Language: English 


2D and 3D styles are equally popular in animation, illustration, and other visual media today. Independent creators and big-name studios deal in both, and sometimes even rework old characters in a new style (Disney's done this a lot recently, as I'll talk about in the examples video!) How can this be done successfully, without compromising the integrity of the characters? They should be immediately recognisable as themselves regardless of what style and media are utilised. In this class, I'll try to pass on what knowledge I have of bringing 2D characters into 3 dimensions, or indeed the other way around.

 

Credits

 

Basics

 

https://www.turbosquid.com/Search/Artists/atanazy

 

https://www.cgtrader.com/aptyhawk22

 

https://www.cgtrader.com/sculptor

 

http://jagged-eye.deviantart.com

 

https://www.cgtrader.com/nasiel

 

TV shows and characters property of Nickelodeon, Disney, Cartoon Network, and applicable creators

 

2D to 3D

 

Harry Clarke, from Faust (by Goethe), 1925

 

Chas Robinson, from Lilliput Lyrics, 1899

 

3D to 2D

 

https://www.cgtrader.com/aptyphawk22

 

https://www.cgtrader.com/milkyway

 

Examples

 

TV shows, films, and characters property of Disney and applicable creators

 

Homepage: https://www.skillshare.com/classes/Translating-Characters-From-2D-to-3D-and-Vice-Versa/1716536434

 

Translating Characters From 2D to 3D and Vice Versa


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