Translating Characters From 2D to 3D and Vice Versa
MP4 | Video: h264, 1280x720 | Audio: AAC, 48kHz, 2 Ch | 49m
Genre: eLearning | Language: English
2D and 3D styles are equally popular in animation, illustration, and other visual media today. Independent creators and big-name studios deal in both, and sometimes even rework old characters in a new style (Disney's done this a lot recently, as I'll talk about in the examples video!) How can this be done successfully, without compromising the integrity of the characters? They should be immediately recognisable as themselves regardless of what style and media are utilised. In this class, I'll try to pass on what knowledge I have of bringing 2D characters into 3 dimensions, or indeed the other way around. Credits Basics https://www.turbosquid.com/Search/Artists/atanazy https://www.cgtrader.com/aptyhawk22 https://www.cgtrader.com/sculptor http://jagged-eye.deviantart.com https://www.cgtrader.com/nasiel TV shows and characters property of Nickelodeon, Disney, Cartoon Network, and applicable creators 2D to 3D Harry Clarke, from Faust (by Goethe), 1925 Chas Robinson, from Lilliput Lyrics, 1899 3D to 2D https://www.cgtrader.com/aptyphawk22 https://www.cgtrader.com/milkyway Examples TV shows, films, and characters property of Disney and applicable creators Homepage: https://www.skillshare.com/classes/Translating-Characters-From-2D-to-3D-and-Vice-Versa/1716536434
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