Learn the ins and outs of building 2D games in Unity 2018 from the ground up. We will cover working in the engine, GameObjects & Components in detail, many coding topics, and building art assets from a technical perspective.
Here are some of the many important topics we are going to cover together in this course. More info - https://skl.sh/2u2Tqi7
Rigidbodies and 2D kinematic game physics
Adding, using, and manipulating components on game objects
Saving and loading data
UI Menus
Creating on demand AudioSources to play sounds and music
C# scripting within the Unity Engine
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