English | 2 Hours | Video: 1080p | 1.6 GB
This tutorial will explain the entire creation of a 3D Hand-Painted Axe that could belong in a video game.
The polycount and texture size we are going for are all conservative/realistic for today's mobile/MOBA style of games and shows the exact pipeline you need to master to get you the job you want. More info - https://cubebrush.co/mb/products/s9ld4w-5Nfk
The full tutorial runs 2 hours and includes:
-Game-Ready Low Poly Axe
-Hand-Painted Texture
-Diffuse PSD
-Custom Gradient Maps
-Axe Concepts
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