Houdini: Dynamics and Simulation
English | 3hr 31m | Video: 720p | Project files | 1.16 GB
In this course, Scott Pagano explores Houdini and shows how to use its massively powerful dynamics system to create a range of simulations. Scott provides an overview of the dynamics context, and moves on to a range of project-based examples that illustrate how to use an array of simulation types.
Starting with rigid body dynamics, he explores how to properly prepare geometry for destruction and build a destruction simulation system, as well as how to create a soft body organic dynamic simulation with Wire and Finite Element solvers. He then shows how to wrap up your object destruction system as a Houdini digital asset for use in Maya and CINEMA 4D.
Topics include:
* Destroying objects with Houdini rigid body dynamics
* Creating a soft object simulation with Houdini Wire and Finite Element simulations
* Creating a Houdini digital asset (HDA) destruction system for use in Maya and 4D
* Using an HDA destruction system in Maya
* Using an HDA destruction system in CINEMA 4D
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