10 Classes Project Files Included MP4
This project-based course will cover all the aspects for the look development and lighting to prepare our dinosaur named Boelthor in Maya and Arnold as well as integrate it in the plate.
This course will take you through a full review of how to integrate our asset in the plate, making a layout in 3D with the EXIF info of the photo, setup the displacement base on the Zbrush maps, implement our different maps like color, specularity and bump, create a turntable and create a lightrig with direct lighting and HDRI. Home Page - https://www.fxphd.com/details/533/
Finally, we will create a quick lighting slap comp in Nuke to integrate Boelthor with some light warp, comp the shadow and integrate all elements created during the 5 classes.
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