https://www.fxphd.com/fxphd/courseDetails.php?idCourse=422
Ludovic Iochem returns to help fxphd build a full digital matte painting curriculum. Today, matte painters need to know a lot of various techniques. They're often involved in shots that require some 3D or 2,5D technique, and it's definitely a plus if they can manage to do all of this by themselves. But the base of the work is still the painting one which happens in Photoshop. Matte Painters needs to be very familiar with photo manipulation, day to night, summer to winter, clean up or set extensions.
In this term, we'll focus on the painting, and we'll go through all the major techniques that a DMP artist needs to know. We'll explain all the different techniques, share some tips, and do practical example. The idea is to present all of them, in real time, with a lot of description and explanations. It's not one big project, it's a lot of small ones to demonstrate techniques. Home Page - https://www.fxphd.com/fxphd/courseDetails.php?idCourse=422
By the end of the course, members should have a good understanding of all the cases that a DMP artist should know.
Prof Ludovic Iochem is a Digital Matte Artist - Environment Artist working at Double Negative, London. His credits include a lot of very various projects, from Bourne Ultimatum, Quantum of Solace, Tree of Life, or Love in the time of Cholera, to Thor - the Dark World, Hellboy 2, Total Recall or Dredd. He's now working as Lead Environment Artist, and is currently involved in the next Ridley Scott project, the book of Exodus. With Nick Marshall, he was an instructor for NUK307 Advanced Matte Painting term for the October 2012 term.
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