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Uartsy - Creating High-Res Game Assets in ZBrush and 3DS Max
Duration: 2hr 30m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.6 GB
Genre: eLearning | Language: English

 

David walks you through his pipeline for quickly creating environment assets for games using ZBrush and 3DS Max.


The 5 most important lessons:

  1. Develop a efficient and effective 3DsMax and Zbrush workflow.
  2. How to create stunning high-res assets for a game production pipline.
  3. Create custom alphas in Photoshop and Zbrush for detailing.
  4. Understand additional detailing techniques using Plug-Ins.
  5. Properly present your work in a professional manner.

 

Home page - https://www.uartsy.com/course/creating-high-res-game-assets-in-zbrush-and-3ds-max

 

Uartsy - Creating High-Res Game Assets in ZBrush and 3DS Max


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