Duration: 3h 53m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch | 5.6 GB
Genre: eLearning | Level: Intermediate | Language: English
Learn how to showcase an architectural design in real time, using the Unreal 4 game engine. A cutting-edge game engine, Unreal is known for sophisticated look development due to its robust lighting and physically based materials, and its tools work equally well for highly detailed and interactive architectural renderings.
This course will guide users through importing model elements and setting up components for basic interactivity. From there, author Adam Crespi will create and apply realistic materials and lighting. A brief journey through the foliage and terrain tools rounds out the home design and sets it in place, ready for final tuning and publication. More info - https://www.lynda.com/tutorial/370011
Topics include:
* Customizing a player controller
* Importing meshes
* Cloning and placing objects
* Creating sheens, metals, and glass materials
* Placing and adjusting lights
* Adding interactivity with colliders, triggers, and events
* Generating and sculpting terrain
* Placing trees
* Adding details
* Publishing the design
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