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Adding Keyframe Animation to Motion Capture in Maya
Adding Keyframe Animation to Motion Capture in Maya
2h 4m | Video: FLV 1280x720 30fps | Audio: AAC 44.1KHz 2ch | 735 MB
  • Throughout these tutorials, we'll go through the process of creating custom 3D character animation in Maya to work within established motion capture clips. We'll discuss the concerns of keyframe 3D animation to be used in tandem with motion capture data, planning the custom animation, and the importance of reference. Next, we'll modify a character rig to be used in conjunction with a motion capture skeleton. Then, we'll create key poses, animating the root and feet, animating the spine and head, animating the arms and hands and doing final polish of the animation. By the end of this tutorial, you'll have a more thorough understanding of how to create a custom, 3D character animation that fits seamlessly with motion capture animation. Software required: Autodesk Maya 2013.


Adding Keyframe Animation to Motion Capture in Maya


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