Pilgway has released an test update to 3D-Coat 4.7, a big update to its voxel sculpting, retopo and 3D painting app, updating its PBR shading and map baking to improve workflow with game engines, and adding new low-poly retopo tools.
3D-Coat 4 Features List:
- Live Clay released
- Interface revised
- Painting emissive and colored specular introduced
- Speed increased everywhere 3 to 10x
- Painting over voxels/vertex painting introduced
- Major update of texture baking functions
- High-speed boolean operations in surface mode, hardsurface modeling with sharp edges
- Dozens of new tools and options
- New Spline drawing mode
- Special tools for Product/Prototype modeling
- Scripting via "C++ like" Angelscript
- Possibility to retopo big meshes 10-50M and more
- and more ...
Home Page - http://3d-coat.com/
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