Key features:
"Drawing textures directly on 3D models
"Using the power of modern video cards and OpenGL technology
"Working with a variety of textures and materials
"Fast and accurate development of multiple shadows
"Lighting the images with a wide dynamic range
"Maximization of Workspace interface
"Sharing with Autodesk 3ds Max, Autodesk Maya, Autodesk Softimage and Adobe Photoshop
"Non-destructive drawing and sculpture with the help of 3D layers
"Intuitive sculpture based on the brushes
»3D drawing in high resolution
New features and enhancements:
"The new brush to clone image to a model with one region to another
"The new tool hard brush to paint only on the relief surfaces
"New support for PSD files
"The new drawing tools and working environment
"Various improvements of three-dimensional drawing
"New support for FBX
"Rendering directly from the preview window
"Advanced texture mapping
"And many other improvements
Autodesk Mudbox digital sculpting and texture painting software gives modelers and texture artists the freedom to create 3D digital artwork as if they are working with clay and paint. Designed by professional artists in the game, film, television, and design industries, Mudbox combines a highly intuitive user interface with a powerful creative toolset of stencils and brushes to help create ultra-realistic 3D characters, engaging environments, stylized props, and more. Available for the Macintosh computer and Microsoft Windows operating systems.
Main features:
»Intuitive, brush-based sculpting
»3D high-resolution painting
»Paint and sculpt nondestructively with 3D layers
»Texture baking for film and game pipelines
»Real-time 3D graphics workspace
»Exchange data with Autodesk 3ds Max, Autodesk Maya, Autodesk Softimage, and Adobe Photoshop software
»Customize, extend, and integrate Mudbox into your pipelines
New features and improvments:
»Clone brush to quickly and easily copy existing paint on a model from one area to another
»New dry brush to painting only on the raised details
»New PSD files support (export to Adobe Photoshop)
»New painting tools & workflow
»Stencils with Alpha improvements
»3D painting improvements
»New FBX support
»Ambient occlusion map baking
»Directly render from viewport
»Enhanced texture display
»Combine paint layers to augment Mudbox 2010 performance
»Additional viewport filters
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